
import { DmgTypeKey, XAbilityExclusive } from "../../types/L_Type";
import UnitX from "../../entity/UnitX";
import XAbilityBase from "./XAbilityBase";

/**完美防御回血实现类  */
export default class PDefHpr extends XAbilityBase{




    public execXAbility(aux: UnitX, bux: UnitX, weight:number,dmgTypeKey?:DmgTypeKey,exclusiveAttr?: XAbilityExclusive | undefined): void {
        console.log(bux.name,"【完美防御】触发【回血】,值:",weight)
    }
 
 
 
 
 


  
}  